Real-time implementation and performance optimization of 3D sound localization on GPUs.
https://doi.org/10.1109/DATE.2012.6176610
@inproceedings{DBLP:conf/date/LiangCZRZJC12,
author = {Yun Liang and
Zheng Cui and
Shengkui Zhao and
Kyle Rupnow and
Yihao Zhang and
Douglas L. Jones and
Deming Chen},
editor = {Wolfgang Rosenstiel and
Lothar Thiele},
title = {Real-time implementation and performance optimization of 3D sound
localization on GPUs},
booktitle = {2012 Design, Automation {\&} Test in Europe Conference {\&} Exhibition,
{DATE} 2012, Dresden, Germany, March 12-16, 2012},
pages = {832--835},
publisher = {{IEEE}},
year = {2012},
url = {https://doi.org/10.1109/DATE.2012.6176610},
doi = {10.1109/DATE.2012.6176610},
timestamp = {Wed, 16 Oct 2019 14:14:53 +0200},
biburl = {https://dblp.org/rec/conf/date/LiangCZRZJC12.bib},
bibsource = {dblp computer science bibliography, https://dblp.org}
}
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