UnrealCV: Virtual Worlds for Computer Vision.
https://doi.org/10.1145/3123266.3129396
@inproceedings{DBLP:conf/mm/QiuZZQXKW17,
author = {Weichao Qiu and
Fangwei Zhong and
Yi Zhang and
Siyuan Qiao and
Zihao Xiao and
Tae Soo Kim and
Yizhou Wang},
editor = {Qiong Liu and
Rainer Lienhart and
Haohong Wang and
Sheng{-}Wei "Kuan{-}Ta" Chen and
Susanne Boll and
Yi{-}Ping Phoebe Chen and
Gerald Friedland and
Jia Li and
Shuicheng Yan},
title = {UnrealCV: Virtual Worlds for Computer Vision},
booktitle = {Proceedings of the 2017 {ACM} on Multimedia Conference, {MM} 2017,
Mountain View, CA, USA, October 23-27, 2017},
pages = {1221--1224},
publisher = {{ACM}},
year = {2017},
url = {https://doi.org/10.1145/3123266.3129396},
doi = {10.1145/3123266.3129396},
timestamp = {Tue, 06 Nov 2018 16:58:35 +0100},
biburl = {https://dblp.org/rec/conf/mm/QiuZZQXKW17.bib},
bibsource = {dblp computer science bibliography, https://dblp.org}
}
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