Sparse Games Are Hard.


https://doi.org/10.1007/11944874_24
@inproceedings{DBLP:conf/wine/ChenDT06, author = {Xi Chen and Xiaotie Deng and Shang{-}Hua Teng}, editor = {Paul G. Spirakis and Marios Mavronicolas and Spyros C. Kontogiannis}, title = {Sparse Games Are Hard}, booktitle = {Internet and Network Economics, Second International Workshop, {WINE} 2006, Patras, Greece, December 15-17, 2006, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {4286}, pages = {262--273}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944874\_24}, doi = {10.1007/11944874\_24}, timestamp = {Fri, 27 Mar 2020 09:00:37 +0100}, biburl = {https://dblp.org/rec/conf/wine/ChenDT06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }

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