Sparse Games Are Hard.
https://doi.org/10.1007/11944874_24
@inproceedings{DBLP:conf/wine/ChenDT06,
author = {Xi Chen and
Xiaotie Deng and
Shang{-}Hua Teng},
editor = {Paul G. Spirakis and
Marios Mavronicolas and
Spyros C. Kontogiannis},
title = {Sparse Games Are Hard},
booktitle = {Internet and Network Economics, Second International Workshop, {WINE}
2006, Patras, Greece, December 15-17, 2006, Proceedings},
series = {Lecture Notes in Computer Science},
volume = {4286},
pages = {262--273},
publisher = {Springer},
year = {2006},
url = {https://doi.org/10.1007/11944874\_24},
doi = {10.1007/11944874\_24},
timestamp = {Fri, 27 Mar 2020 09:00:37 +0100},
biburl = {https://dblp.org/rec/conf/wine/ChenDT06.bib},
bibsource = {dblp computer science bibliography, https://dblp.org}
}
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