MOBA-Slice: A Time Slice Based Evaluation Framework of Relative Advantage between Teams in MOBA Games.
http://arxiv.org/abs/1807.08360
@article{DBLP:journals/corr/abs-1807-08360,
author = {Lijun Yu and
Dawei Zhang and
Xiangqun Chen and
Xing Xie},
title = {MOBA-Slice: {A} Time Slice Based Evaluation Framework of Relative
Advantage between Teams in {MOBA} Games},
journal = {CoRR},
volume = {abs/1807.08360},
year = {2018},
url = {http://arxiv.org/abs/1807.08360},
archivePrefix = {arXiv},
eprint = {1807.08360},
timestamp = {Mon, 13 Aug 2018 16:48:15 +0200},
biburl = {https://dblp.org/rec/journals/corr/abs-1807-08360.bib},
bibsource = {dblp computer science bibliography, https://dblp.org}
}
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